Monthly Archives: February 2013

Caught up in the Crossfire: An interview with Gregory Marques

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The Year of Shadowrun is in full swing, chummers! With even the most scant of information being given about production, Shadowrunners noobie and veteran alike are excited to see their favorite setting experience a new Awakening (or get a full-body Alphaware augmentation, if you prefer a cyber-metaphor). Shadowrun Online and Shadowrun Returns are in full production mode, and we’ve got some sweet tabletop action going with a brand new Edition to the role-playing game proper, as well as several other nova-hot tabletop games.

 
Starting off this very auspicious year is the Adventure deck-building game Shadowrun: Crossfire from Fire Opal Media. Crossfire is  in great hands, featuring some very strong talent in card game design: Gregory Marques, Mike Elliott, Rob Watkins, Rob Heinsoo, Jay Schneider and James “Jim” Lin.

 

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Shadowrun 5: Raising the Glass Ceiling

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It’s no big secret anymore, chummers; Shadowrun Fifth Edition is on it’s way, and like it or hate it, there are going to be some changes. Now, before you toss your dice, burn your 4th Edition books and flip the game table, there are a few things you’ll want to keep in mind.

 
First of all, Fifth Edition is keeping all of the basic systems of Fourth Edition. This isn’t like coming off of Third Edition where you basically had to learn the game from the ground up. Dice Pools are still calculated in the same way, and all of the tropes you’ve come to expect are present and accounted for.

 

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Unseen Forces descend upon us…

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Anyone who peruses forums devoted to favorite game franchises have seen those whiny doomsayers that cry that “The game is DEAD!” just because they haven’t heard news about said game in over a few months. Some gamers are impatient like that. Even a game company as prolific as Fantasy Flight Games, who has DOZENS of expanded properties to produce content for on a regular basis, has the occasional Chicken Little who starts screaming that the “sky is falling” when they aren’t fed news of upcoming expansions every couple of weeks. I don’t really get it, but I know that with that many properties to juggle, even with doing an expansion a week they’d take at least a year to go through their entire catalog.

It’s one thing for a company to continually promise an expansion to an existing game and never deliver on it (I’m looking at YOU, Z-Man Games), but to say that a game is dead just because you don’t have new content at a pace you want is rather arrogant a presumption.

On the other hand, it may be safe to presume that a game is dead if it doesn’t receive a first expansion for almost two years… Read the rest of this entry