Monthly Archives: July 2012

Back to the Shadows

I cherish those moments when I happen to stumble upon an unexpected gem that I never in my wildest GameMastering dreams would think a company would ever put out. I had one of those moments recently.
Let me tell you about a chromed up cyberpunk love affair with high fantasy that I had through high school and well into college. It was with an eclectic grab-bag of awesome called SHADOWRUN.
My first exposure to SHADOWRUN was not actually the role-playing game proper. It started back in the early 1994 with our family’s usual weekly trip to the local video rental store, and while I was perusing the game section like always, a peculiar Sega Genesis title caught my eye… Read the rest of this entry

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The GenCon 2012 Lineup

Well, folks, it’s that time again. GenCon 2012 is just a month away, and it’s high time a shopping list is made for your trip to the best four days in gaming! There’s some good stuff available this year, and I feel it to be my duty to help by listing off some highlights of games making their debut at Gencon this year. So, without further adieu, here’s the list I’ve dug up of what to look for on the vendor hall floor! Read the rest of this entry

Divination 101: Where the hell is it?

Unfogging the future of gaming is sometimes a trying experience. Some companies have a nasty habit of giving some big reveal about an AWESOME new game that’s sure to rock your socks at some gaming expo or convention; take your pick. They pull out their announcements and their fanfare, blitzing our brains with conceptual delights with colorful displays and candy-like boxes, hoping for us gamers to line up with the promises of giving them money. Then, of course, you’re hopelessly hooked, checking back on the designing company’s website day after day waiting for news that you’re frankly never going to see. Read the rest of this entry