Eldritch Lament

Oh, Arkham Nights, how I long to attend thee…

Arkham Nights is one of the many themed “mini-conventions” that Fantasy Flight Games hosts at their expo center in Roseville, MN. Sadly, I don’t think I’ll be attending THIS year, either. Of all of the themes, such as “Days of Ice & Fire” (Game of Thrones), “Realms of Terrinoth” (Runebound, Descent, etc), and one for Lord of the Rings which I can’t remember, I’ve wanted to attend Arkham Nights.

Arkham Nights, contrary to the above picture, is being held this year on October 14th – 16th. It’s packed with plenty of Mythos goodness, and best of all, swag for the various Lovecraft themed games that have done so well for Fantasy Flight Games.

Here’s a bit of info from the site itself:

October 14th-16th, 2011, Fantasy Flight Games is proud to present Arkham Nights, an exciting weekend special event filled with countless hours of gaming, mystery and gothic horror! Join us at the magnificent Fantasy Flight Games Event Center in Roseville, Minnesota and share in this celebration of the venerable setting created by master storyteller H.P. Lovecraft. We will have tables filled with sets of Arkham Horror, Call of Cthulhu: The Card Game, Mansions of Madness, and Elder Sign for players of all levels.

Howard Phillips Lovecraft (1890 – 1937) is considered by many to be the definitive author of twentieth century weird fiction and horror, penning such classic works as The Call of Cthulhu, The Shadow Over Innsmouth, At the Mountains of Madness, and many more. His tales of supernatural horror and cosmic dread have inspired generations of writers and artists, as well as Fantasy Flight Games’ own Cthulhu Mythos-themed games.

Arkham Horror is a game of mystery and madness set in Arkham, Massachusetts in the 1920’s. In this wildly popular board game, one to eight players cooperate to investigate the strange happenings about the town, and race to prevent ancient evil from surfacing. In Call of Cthulhu: The Card Game, two players venture deep into the Cthulhu Mythos where investigators clash with the Ancient Ones and Elder Gods for the fate of the world!

Plenty of ghoulish goodness in these boxes, friends!

Meanwhile, Mansions of Madness tells a story in which one player takes on the role of the keeper, a malevolent force working to complete a sinister plot, and all other players take on the roles of investigators, the unlikely heroes who gather to oppose him. And in Elder Sign, one to eight players cooperate in a fast-paced dice game of supernatural intrigue by Richard Launius and Kevin Wilson, the designers of Arkham Horror.

Each game runs all weekend during Arkham Nights, with unique opportunities for both veteran investigators and new acolytes. Furthermore, Arkham Nights features a Call of Cthulhu: The Card Game tournament and special Arkham Horror scenarios unique to the event.

Arkham Nights offers an experience well beyond gaming, however. You’ll be immersed in the occult horror of Lovecraft’s chilling universe, and unless you keep your wits about you, the price may be your very sanity…

Arkham Nights gives you an opportunity to meet the developers behind the madness, including a talk on Elder Sign with Richard Launius and Kevin Wilson. Developers and Fantasy Flight Games employees will host open and Learn-to-Play tables of the different Arkham games. You’ll be able to preview more of the Cthulhu mythos and see which cultists, monsters, and gibbering madmen reveal themselves during the Costume Contest. Better yet, prepare your own costume and come as a character from Lovecraft’s mythos. Arkham Nights opens a fascinating portal into Fantasy Flight Games’ exploration of H.P. Lovecraft’s terrifying and imaginative fiction.

Sounds like fun, right? Well, not only that, but this year’s swag and grand prizes are above and beyond!

All attendees receive exclusive gift bags that include velveteen Hastur bags, lanyards, new Ancient Ones, and 24-page booklets, featuring a new Arkham Horror scenario, Call of Cthulhu decklists, and an excerpt of the second novel from The Lord of Nightmares Trilogy.

Each early registrant also receives a custom commemorative pin, custom nametag, and a chance to participate in the design of a Print on Demand expansion for Mansions of Madness!

Early registration for Arkham Nights has your name entered into a drawing. Three lucky winners get to meet with a developer to create the story, clues, items, and events for a future Mansions of Madness expansion. Some restrictions apply, but winners will be credited as designers on the back of the packaging and will receive copies to share with their friends.

I’d LOVE to attend, especially for that chance to help design the next Print on Demand expansion! The swag I think I can swing by signing up to be a keeper for another Mansions of Madness game at GenCon. They offered the Arkham Nights swag from last year. The pin and custom name tag would have been nice, though.

Alas, school is proving to take up more of my time than I had anticipated. My classes are spaced apart just so inconveniently as to disrupt any opportunity to get anything written or filmed, to say nothing of attending events. Oh well. Perhaps next year shall be the good doctor’s year to stare Cthulhu straight in the tentacles and laugh defiantly…then spend the rest of the time running and screaming in abject terror.

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Posted on October 8, 2011, in Conventions and tagged , , , , , . Bookmark the permalink. Leave a comment.

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